<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Oxymoron Devlog - itch.io</title><link>https://macintosk.itch.io/oxymoron</link><item><guid>https://macintosk.itch.io/oxymoron/devlog/1682923/oxymoron-mobile</guid><title>Oxymoron Mobile</title><link>https://macintosk.itch.io/oxymoron/devlog/1682923/oxymoron-mobile</link><pubDate>Tue, 29 Sep 2026 21:02:07 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The mobile version of the game will receive updates later than the PC version; there may be a delay of up to four weeks between the release of updates because the two versions are completely independe...</p>]]></description></item><item><guid>https://macintosk.itch.io/oxymoron/devlog/1682911/translation-issues-in-parts-of-the-game</guid><title>Translation Issues in Parts of the Game</title><link>https://macintosk.itch.io/oxymoron/devlog/1682911/translation-issues-in-parts-of-the-game</link><pubDate>Tue, 29 Sep 2026 20:54:40 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I was testing the project and noticed a problem with the translation of character dialogue: they were speaking in Portuguese instead of the selected language or the default language based on the user&#039;...</p>]]></description></item></channel></rss>